Paradigm via Ubisoft

Pirate games never go out of style, but Ubisoft is sure trying to push that idea to its limit. When they revealed Skull & Bones at E3 2022, the game created a lot of hype around it from its cinematic visual presentation. Since then, yet, there have been numerous delays to the pirate hazard — and fans should probably brace themselves for yet some other delay to the game after a recent personnel modify.

Co-manager Antoine Henry, a main artistic leader for the project, has announced his difference from Ubisoft Singapore, the studio that has been developing Skull & Bones. In a post on LinkedIn, Henry posted a picture of himself adjacent to the studio logo with the explanation, "Goodbye Ubisoft! Later on nearly 15 years, today was my terminal day. I'thousand thankful for the people I've met and what they brought me professionally and personally. Hopefully I was able to give dorsum a little scrap."

In that location has been no word on what his divergence will hateful for the studio or the Skull & Basic release date. Ubisoft had announced that the game would release former in the next financial year, which begins in April 2022, but the visitor has offered nothing more concrete than that.

Previous delays accept been due to an evolving vision for what the game should be, but the end result has been an abnormally long development fourth dimension. Fans will just need to look and come across if they'll get to take the loftier seas this yr or if this news will lead to yet some other delay in the game'southward long evolution history.