Nada works without roads in Cities Skylines - and because they are so important, this post is just defended to them. Hither you can observe out everything well-nigh placing, upgrading and "zoning" roads.

How practise you lot place a road? This might seem basic, simply especially for new players, this guide can give important tips to avoid beginner mistakes.

And then what are roads needed for? Of form, your residents apply the streets to get from A to B. This tin can exist past motorcar, on foot, by cycle, or past public ship. But what is even more of import: Without a connection to the road network, no building receives the supply of the of import services. These include for example garbage disposal, constabulary, ambulance,...

Placing Roads

The small two-lane streets tin can be placed right from the start. Either as a curve, straight line, bridge or tunnel - information technology doesn't matter. When you later unlock medium and large streets through the milestones, yous must exist enlightened that these are four fields wide, instead of only two. Service buildings have to be relocated when you upgrade a minor street to a larger one.

Building a curved road in Cities Skylines
Identify a street using one of the four road tools in the build menu

When placing ane-way streets and highways, you have to pay attention to the direction of the arrows. Yous can change the direction of travel of one-style streets and highways by clicking on "Upgrade Road" and and then right-clicking the street. This way, you reverse the direction of travel. If you ignore this, parts of your highway network may non work.

For maximum infinite utilization, you lot can arrange the streets in a filigree layout. If you lot have exactly 8 fields to "zone" between two streets, you lot brand the nearly of the space. However, don't build the entire city in a grid style, because there are also some service buildings that demand more space than 8 fields.

Intersections

There are hardly whatsoever limits to the intersections in Cities Skylines. In the Steam Workshop yous will find thousands of highway intersections and route networks, many of which are based on the existent world.

Cities Skylines: How to Create Bigger Assets in the Editor

The area outside the white grid cannot be built on in the nugget editor. With the mod "Fine Road Anarchy" you lot can make this filigree disappear, which allows to create huge intersections.

Here for instance, I recreated a real Florida intersection.

In addition to the standard intersections that are already included in the base of operations game, you lot can also load your own intersections into your game to place them in your city. This way you don't have to keep edifice the same intersection in different places, instead you tin use the blueprint for information technology.

Placing Bridges and Tunnels

After you have selected the starting point of a new street (the street is displayed now blue), you can heighten and lower the street. This creates a span or a tunnel. To raise the road, printing the page up key, to lower information technology, press the page downwardly fundamental.

Y'all tin also go into tunnel or span mode direct afterwards selecting the type of road. So you tin can build a span segment without a ramp, or a tunnel.

As a bridge, roads frequently change their appearance. Attempt out some bridges - which one do you lot like best?

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